General Changelog:

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Mmartin
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Re: General Changelog:

Post by Mmartin » Wed May 03, 2017 10:11 am

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Mapping:
	- Added the SASD Training Centre in LV (ChrisRawr)
	- Added a park in Rodeo (papanomaly)
	- LSX Fuel Station added (Keanu_Petrosyan, Justus)

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Additions:
	- Handful of new furniture items in categories: Lighting, Structures, Miscellaneous

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Changes:
	- /admins and /testers will now show main (forum, UCP) name for all admins and testers online, even if they have it disabled in other chats
	- Report system rewritten
	- You can now fish on boats you don't own
	- Improvements to the timer/performance structure
	- /passcall which can be used to pass an active call on to another player [otter]
	- /autolow to make /low your default chat type [otter]
	- Added road flares to /roadblock [otter]
	- Two ladders objects added to /roadblock [otter]
	- A medical kit object is now available at a legal faction's spawn point (/buy) [otter]
	- The full name of the officer / deputy using /apb is now displayed regardless of whether the player is masked or not [otter]
	- Those who possess the detective job in Faction 9 (LSFD) can now use /trace [otter]
	- Faction 25 (LSGOV) can now use /roadblock [otter]
	- Altered the message that's returned by /isafk [otter]
	- The default walkstyle for males (0) has been changed to the civilian ped walkstyle as opposed to the CJ one [otter]
	- Melee weapons can now be placed from inside a vehicle, not just from the outside [otter]
	- The quad now has 875 health points (raised from 700) [otter]
	- Players who have a vehicle's duplicate keys can now /v park it [otter]

Code: Select all

Fixes:
	- Switching from an interior with active XM radio to an interior without one now turns the stream off
	- Hours on in /stats not updating before a relog
	- Business worlds colliding with SACF's
	- Business garages sometimes unable to be furnished
	- An error in /uniform for Faction 45 (DOJ) [otter]
	- Addressed an issue where clothing items purchasable through a faction's spawn as well as another /buy spot would not be able to be given to another player [otter]
	- Faction members will no longer see automated faction related messages (e.g. /duty, /callsign [...]) when off duty [otter]
	- The location at which a roadblock has been placed will now be displayed in the /roadblock list [otter]
[Version 5.6.005]

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Re: General Changelog:

Post by otter » Tue May 09, 2017 10:23 am

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Fixes:
- Addressed an issue where police faction member wouldn't receive messages they should
- Put measures in place to prevent /passcall from being used out of player to player calls
- Fixed a bug which would stop faction messages over a line in length from sending
[Version 5.6.006]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Sat May 20, 2017 7:41 pm

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Additions:
- New San Andreas Correctional Facility interior
[Version 10.0.0]

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Re: General Changelog:

Post by Mmartin » Sat May 20, 2017 7:42 pm

Code: Select all

Additions:
- New Toll System (Justus)
[Version 10.1.0]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Sat May 20, 2017 7:43 pm

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Additions:
- New Advertisement System (Davis)
Fixes:
- Fixes to the Toll System (Justus)
[Version 10.2.0]

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Re: General Changelog:

Post by Mmartin » Mon May 22, 2017 7:56 am

Code: Select all

Additions:
- Poker System (Noble)
Fixes:
- Melee weapons not clearing properly when placed in a vehicle (otter)
[Version 10.3.0]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Mon May 22, 2017 6:40 pm

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Additions:
- Senate Building in Pershing Square (credits to Keanu_Petrosyan)
[Version 10.3.1]

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Re: General Changelog:

Post by Noble » Tue May 23, 2017 7:29 am

Code: Select all

Fixes:
- Poker script exceeding textdraw limit and not rendering properly after too many games have been played
- Poker script not returning the correct amount of money in rare cases
- Poker pots going to negative in rare cases
[Version 10.3.2]

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Re: General Changelog:

Post by Mmartin » Tue May 23, 2017 5:48 pm

Code: Select all

Mapping:
- ASGH Exterior						ChrisRawr
- SADOC Parole Office Exteior		Baker
- Santa Maria Beach Bar				Oggy
- Verona Beach Community Gym		Baker
- Blueberry Liquor					Justus
- Blueberry Warehouse				Justus
- Willowfield Courts & Ambience	Justus
- Blueberry Flats					Baker
- Seville Courts & Ambience		Baker
- Ganton Courts & Ambience		papanomaly
- Blueberry Mechanic Shop			Baker
- El Corona Courts				checkas
- Conference Complex Parking Lot	Sergeant
- Jefferson Ambience				papanomaly
- Unity Station & El Corona Depo	Checkas

Code: Select all

Fixes for ads by Davis:
- reintroduced /lastad that now shows all previous adverts within the past hour
- fixed an issue where a message would send to player id 0 instead of the intended recipient
[Version 10.4.0]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Wed May 24, 2017 12:35 pm

Code: Select all

Fixes:
    - Winning a split sometimes setting player's money on the table, instead of adding to them (Noble)

Code: Select all

Removals:
    - Temporarily removed some of the previously added maps for evaluation
[Version 10.4.1]

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Re: General Changelog:

Post by otter » Thu May 25, 2017 9:19 pm

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Additions:
    - Drugs 1.0 — the first iteration of the 2017 Drug Update.

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Changes:
    - Various cosmetic changes to the display of character inventory; employed a red and white colour scheme.
    - /frisk has been given a facelift.
[Version 10.5.0]

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Re: General Changelog:

Post by otter » Fri May 26, 2017 8:37 pm

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Fixes: - Addressed an issue where players would spawn with drugs they shouldn't possess.
[Version 10.5.1]

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Re: General Changelog:

Post by otter » Sun May 28, 2017 1:59 pm

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Fixes:
	- Addressed an issue where players could transfer invalid amounts of a pill through /transferdrug. 
	- Clothing & weapon packages will once again, save as intended. (Mmartin)

Changes:
	- Added a field to indicate the maximum capacity of a storage option you're transferring your drugs in to.
	- Raised hard-coded slot limit of packages left through /buildpackage (still operates on a capacity basis).
	- Saran Wrap -> Plastic Wrap.
[Version 10.5.3]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Fri Jun 02, 2017 11:04 am

Code: Select all

Changes:
    - Standalone garages now support furnishing
    - Experiments done to try and kill the peak lag based on previous research
[Version 10.5.4]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Sun Jun 04, 2017 4:01 pm

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Changes:
	- Removed the concept of house checkpoints. All information and commands are now available when you simply approach the door.
	- Improvements done to frequently executed functions to help and combat the peak lag
[Version 10.5.5]

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