Link to client. Final
More links: http://www.sa-mp.com/download.php
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RC1
- Shots fired by players are now lag compensated, meaning you can aim at the skin instead of lead aiming.
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RC2
- Removes autoaim ability from the joypad controls
- Adds BULLET_HIT_TYPE_PLAYER_OBJECT 4
- Fixes gunshell/smoke particle offset problem
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RC3
- Fixed: Joypad target switching still enabled autoaiming.
- Fixed: Sniper bullets were not working when vectored outside the SA land area.
- Extra server data for investigating any player shot data corruption.
- Added VectorSize pawn function.
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RC4-RC5
- Fixed problem where long distance shots might go missing
- Nametag LoS tests will also apply to server objects
- Fixed: players could not be shot while surfing a vehicle
- Fixed range check error in the server browser if you added an erroneous port (like 77777).
- Some internal optimisation in the client should improve performance.
- Fixed problem with 3DText/NameTag LoS tests on server objects.
0.3z Final
- An optional lag compensation mode improves shooting accuracy.
- New server callbacks allow greater control over weapons and vehicles.
- Network statistics functions will make it easier to admin servers.
- Many minor security updates for both the client and server.