Removing hunger in /heal

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hashtagelectro
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Removing hunger in /heal

Post by hashtagelectro » Fri Feb 24, 2017 6:54 pm

As the title says. It should be removing the hunger when we /heal in a house. Because you would actually eat since you need a ''Fridge'', that means you eat to heal >> You do the same thing like in a restaurant / fast food, but you don't get the hunger removed.
In other words: /heal'ing should work like /eat in a Burger shot >>> Removing hunger.
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Klunnijs
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Re: Removing hunger in /heal

Post by Klunnijs » Fri Feb 24, 2017 7:36 pm

Majority of the people wouldn't use /eat and the restaurants itself. Roleplay and the usage of restaurants is quite small already.

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IMac
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Re: Removing hunger in /heal

Post by IMac » Fri Feb 24, 2017 9:02 pm

As mentioned before, /eat wouldn't be used anymore, people would just abuse this by going into a random house and just /heal like they already do. Not supporting, sorry.
Last edited by IMac on Sat Feb 25, 2017 1:18 pm, edited 2 times in total.

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knppel_alt
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Re: Removing hunger in /heal

Post by knppel_alt » Fri Feb 24, 2017 9:11 pm

Klunnijs wrote:Majority of the people wouldn't use /eat and the restaurants itself. Roleplay and the usage of restaurants is quite small already.
This, basically- removing hunger or feeding it via /heal in houses would make the whole restaurant business chain obsolete scriptwise, including the attached trucking too (not to mention that some people actually do rp opening their eat shops once in a while and do not just let them run on their own).
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Arkan_Nick
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Re: Removing hunger in /heal

Post by Arkan_Nick » Fri Feb 24, 2017 10:01 pm

I don't like this idea, but it can be good because some people just /heal during a fight inside a house maybe.

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