Game Update 13.2.0

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Kane
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Game Update 13.2.0

Post by Kane » Fri Jan 01, 2021 11:16 pm

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Hello everyone and a Happy New Year! This is 13.2.0, the next major update we bring to you. Today's update brings you new additions and changes to the business system and much more. I hope you're all doing great and enjoy reading.

Business Update

One of the oldest systems LS-RP has that has been neglected for as long as I can remember. This month we decided to change that and give it the update it needs and that you all deserve.

First and foremost, we've increased the maximum businesses that were allowed on the server, giving the property team the ability they needed to add more businesses to the server. Factions may now be attached to businesses. If you're a faction leader, ranks now have a "business key" permission which you can enable to give ranks in your faction access to the faction businesses.

You can now own multiple businesses. We've decided to limit it to only 2 per player. This is to avoid a monopoly and have a single player hoard a ton of businesses. Companies will also be limited. A company may only be attached to 3 businesses at once.

Moving on to the bigger change of this update: the employee system. A business may now have an indefinite amount of employees. Players themselves will be limited to only working for 5 businesses. We've changed up the employee side quite a bit. Each employee will have their own set of permissions. You can allow them access to unlock the business, hire new people, or fire them, and more! You have total control of your employees as a business owner.

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You're now also able to schedule your business for opening in advance. You set the date and it shows up in /samaps with your business and the date it's going to be open at. Once the date has arrived, it'll be removed from the /samaps list. This change won't manually open your business for you, you'll have to be there to do it yourself!
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Full Changelog:
! Business Update
Increases max businesses to 400.
Factions can now be assigned to businesses.
Modernized most business commands.
You can now own multiple businesses. Players are limited to 2, companies are limited to 3.
New Employee System:
Businesses may now have an indefinite amount of employees.
Players may only be employed by 5 different businesses.
Each business employee has their own permissions, set by the owner. Give others access to hire, fire, and more.
Full control of your employees even when they're offline. /employees
Added a list of your owned businesses, and businesses you're employed to in new /stats line.
Added /leavebiz to quit working at a business.
You can /givemic inside a casino now.
You can now schedule your business for an opening in advance that can be seen in /samaps.

+ Additions
Added 4 new furniture items.
"Entertainment", "Gaming Machines" (3)
"Comfort", "Chairs" (1)
You can now use /lock to turn off your vehicle's alarm if it's on.
Added /decline for declining faction invites.
You can now use /uninvite to rescind an /invite you sent to a player.
You'll now receive a message if your faction invite is accepted.
Added /togsiren to disable the /siren turning on automatically.
You'll now receive a message if an admin accepts your report.
Company admins can now use /lastincar on their company vehicles.
Added /card to draw a random card for card games. [Imperium]
/card suit is also available.
Properties can now be set to always have the front door unlocked by leads.
Added Filthy Bastards Motorcycle Club faction logo.
Added Eastside Hustler Crip faction logo.

~ Changes
You can no longer /examine someone by their name if they're masked; you must use their mask ID.
You can no longer /enter a business from inside a vehicle.
Changed /db to faction rank permissions.
Changed login scenary.

/ Fixes
Addressed issues with tackle system.

~ Miscellaneous
Removed the RandyGardens Jefferson sign.
Added 3 new LSPD objects.
Added 6 new LSSD skins.
Fixed LSSD Captain Insignia object not working from previous revision.
Removed Christmas Mapping.



Kind regards,
Kane, on behalf of the development team
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Theory
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Re: Game Update 13.2.0

Post by Theory » Fri Jan 01, 2021 11:17 pm

Amazing work as always

ASUS777
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Re: Game Update 13.2.0

Post by ASUS777 » Fri Jan 01, 2021 11:18 pm

cool

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Slime.k
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Re: Game Update 13.2.0

Post by Slime.k » Fri Jan 01, 2021 11:18 pm

Nice

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[email protected]
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Re: Game Update 13.2.0

Post by [email protected] » Fri Jan 01, 2021 11:18 pm

dont see this on gtaw

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Xenpai
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Re: Game Update 13.2.0

Post by Xenpai » Fri Jan 01, 2021 11:18 pm

Great job!

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Re: Game Update 13.2.0

Post by xertial » Fri Jan 01, 2021 11:18 pm

about time
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Meduza
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Re: Game Update 13.2.0

Post by Meduza » Fri Jan 01, 2021 11:18 pm

Amazing work as per usual!
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BaB0N
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Re: Game Update 13.2.0

Post by BaB0N » Fri Jan 01, 2021 11:19 pm

nice!

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still trappin
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Re: Game Update 13.2.0

Post by still trappin » Fri Jan 01, 2021 11:19 pm

good work

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JayEast
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Re: Game Update 13.2.0

Post by JayEast » Fri Jan 01, 2021 11:19 pm

litty

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Re: Game Update 13.2.0

Post by Baker. » Fri Jan 01, 2021 11:19 pm

Very nice!

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Revy.
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Re: Game Update 13.2.0

Post by Revy. » Fri Jan 01, 2021 11:20 pm

Great stuff.
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Skrollz
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Re: Game Update 13.2.0

Post by Skrollz » Fri Jan 01, 2021 11:21 pm

amazing

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Re: Game Update 13.2.0

Post by Neurotic » Fri Jan 01, 2021 11:22 pm

Great update so far!
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