Deathmatch & co

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Mmartin
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Deathmatch & co

Post by Mmartin » Sun Jul 31, 2016 5:24 pm

Hello,

starting today, we're cutting down any tolerance for deathmatch and rule breaches related to poor role-play around death, such as shooting/killing for poor reasons, constant killing of other players without role-play or role-playing consequences, failure to role-play fear and similar.

There will no longer be any warnings for death match. Punishment for breaching the aforementioned rules is a lengthy admin-jail after the first offense. Players found repetitively deathmatching, killing without proper reason, without role-play or players with recent punishments related to poor role-play will be banned.

Players banned for death match will also risk losing all of their weaponry, or other assets deemed appropriate in serious cases.

Kindest regards,
LS-RP Management

alexdovliatovwutang
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Re: Deathmatch & co

Post by alexdovliatovwutang » Sun Jul 31, 2016 5:26 pm

Great news!

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King Ghali
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Re: Deathmatch & co

Post by King Ghali » Sun Jul 31, 2016 5:26 pm

Done goofed

Poisonskittles
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Re: Deathmatch & co

Post by Poisonskittles » Sun Jul 31, 2016 5:27 pm

Good to hear it.

Lennon!
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Re: Deathmatch & co

Post by Lennon! » Sun Jul 31, 2016 5:29 pm

Excellent addition.

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Benavides
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Re: Deathmatch & co

Post by Benavides » Sun Jul 31, 2016 5:29 pm

Great addition, I believe the quality of roleplay will be improved now.

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Vioxini
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Re: Deathmatch & co

Post by Vioxini » Sun Jul 31, 2016 5:29 pm

Good job and great decision feom the administrative team. It was time to end this massacre and foster actual roleplay - may involve shooting but the poor provoking is pathetic. Thank you.
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Luke
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Re: Deathmatch & co

Post by Luke » Sun Jul 31, 2016 5:29 pm

Excellent addition by the staff team, I hope to see improvements in role-play.

Kevins
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Re: Deathmatch & co

Post by Kevins » Sun Jul 31, 2016 5:32 pm

Nice to hear. Hope it will decrease the poor reasons to kill.

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Davis
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Re: Deathmatch & co

Post by Davis » Sun Jul 31, 2016 5:32 pm

Good to hear.
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nelsondx
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Re: Deathmatch & co

Post by nelsondx » Sun Jul 31, 2016 5:34 pm

Finally.

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Shoru
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Re: Deathmatch & co

Post by Shoru » Sun Jul 31, 2016 5:35 pm

Great.

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Xgin
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Re: Deathmatch & co

Post by Xgin » Sun Jul 31, 2016 5:35 pm

About time. This will be great!
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Jovis
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Re: Deathmatch & co

Post by Jovis » Sun Jul 31, 2016 5:36 pm

Good to hear.

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R.Hout
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Re: Deathmatch & co

Post by R.Hout » Sun Jul 31, 2016 5:36 pm

Thank god for this!

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