CobraR wrote:I personally think that Bank Robberies need to be considered less important. I mean, a Bank Robbery means a Code 0, Chaos, sirens, lights, heavy weapons(!!!), SWAT/TRU, but we need to calm down a bit. Loosening down the rules (depending on the plan, amount of robbers etc) would be better instead of the normal 4-6 robbers, AKs, 40 Cops, Helicopters, Snipers, Code 0s and all.
Indeed, last time when my colleagues and me robbed the bank, we faced alot of cops making us unable to escape, in real life, a robbery would take five minutes, even less.
For example the North Hollywood shootout, they robbed 303,000$ in around eight minutes due to a small delay, but after it they had a shootout of around
44, in fact they could escape easily.
Ingame it is abit of unrealistic, from the point of view of a robber, because all the roleplay you do inside takes you around 20 minutes and when you look outside, you see around fifty cruisers, SWAT, helicopters and honestly, you already see the /do of a **SNAKE CAM**, making you unable to escape in anyway, only if you had a dodo on the roof, but the roof is unavailable.
P.S; A bank robbery is just a small DM event, where there's no proper RP but only bullets flying over your head.