Post
by Kipps » Thu Nov 29, 2012 2:08 pm
Are these rules being sorted out?
I've been told by some people that a guard has to be "in sight" before any fight can take place, which is ridiculous as you're literally being told that you can only roleplay something illegal in the presence of a guard. It also completely eradicates an entire wealth of smart roleplay that involves baiting guards out of the area before somebody is attacked, or arranging a distraction. Instead, you're supposed to just attack inmates in front of guards now.
I've also been told guards need to be in the area before a fight can start. I honestly don't know what constitutes "the area". Does it mean the same interior? What about if you're in the tiny library interior? What about if you're in the yard interior but the guard is in one corner and you're at the opposite end? How am I supposed to figure out whether enough guards are in the area? Do I really have the obligation to jog around the yard counting guards before I hit somebody? It's hard enough ensuring that all four of the guards online are on-duty, now I need to double-check that they're in the area. Is it not the guards' jobs to ensure that they position themselves in a way that ensures they can watch everybody? You don't need three police officers outside the bank to commit a bank robbery, you just need them to be online. It should be the same in prison. The guards aren't retards, they should be able to position themselves adequately around the prison. Most of us are using fists to fight, these guys have tasers, sniper rifles, handguns and spray, as well as full armor and teamspeak radio. Now, for some reason, you also want them to be in the area? Can't they do that themselves?
What happens if the guards decide that it's too much effort to leave one of them in the yard, giving us the right to fight, and instead all three of them enter a cell block, essentially preventing us from fighting in the yard by the out of character rules? What happens if a guard leaves an area mid-way through a fight? Does the fight pause?
I bring this up because I have been kicked by admins for fighting when three guards were online, but only one was in the area. That means I'm being punished for a rule that isn't written down anywhere, and thank God, because it wouldn't work either. Can you run these new rules by the people who have characters exclusively for prison? A lot of Peckerwood and M.M members actually have some valuable insight that isn't being paid any attention.
Three guards online when there are less than X amount of players on, four guards online when there are more then X amount of players on. Players on being players on the server. To be honest though, the current rules in this thread work fine.
Give us simple, workable rules that people can abide by. Don't kick and ban players for rules that aren't even written in this forum, yet also outright contradict the rules in this forum. I was literally told that OOC chat is an alternative source of rules, even though I've never heard it mentioned in OOC chat that these rules are obsolete. They've been here months.
horseman of the rpocalypse