House System

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- Filip.
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Ingame name: Zacarias_Delafuente
Location: Sicily, Messina

House System

Post by - Filip. » Thu May 25, 2017 10:41 pm

Image


INFORMATIONS:
About: House System, 601 code lines - (MySQL, foreach, sscanf2, Streamer, ZCMD)
Version: 1.0
Last Update: 24/05/2017

AVAIBLE COMMANDS:
- /buyhouse, use for by house;
- /house, use for all cmds list;
- /henter, use for enter in house;
- /hexit, use for exit from house;
- /house door, use for close/open your house;
- /house withdraw, use for withdraw some money from your house;
- /house balance, use for deposit some money to you house;
- /house balance, use for see your house's money;
- /ahouse create, use for create house;
- /ahouse delete, use for delete house;
- /ahouse save, use for save house;
- /ahouse near, use for see near house's ID;
- /ahouse createdat, use for see when the house was created;
- /ahouse sell, use for sell house;
- /ahouse stats, use for see all house's informations;

LAST UPDATE:
- 24/05/2017, House System 1.0 version, was released;

SCREENSHOTS:

Image
Image


DOWNLOADS:
1.0 - (https://pastebin.com/WxevUzhB)

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-Tonic
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Re: House System

Post by -Tonic » Thu May 25, 2017 10:55 pm

Great job my friend, as always! :lol:

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Mikee
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Re: House System

Post by Mikee » Fri May 26, 2017 10:42 pm

Well done Filip, well done.
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danut
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Re: House System

Post by danut » Tue May 30, 2017 3:22 am

I'd rather suggest using an invisible pickup to determine whether the player is in front of the door or not, it is more efficient in my opinion, it doesn't create any dynamic area conflicts and there will be no more radius determination for it whatsoever. Other than that, interesting system.
tu client, io-s patron

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Mikee
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Re: House System

Post by Mikee » Tue May 30, 2017 8:12 am

danut wrote:
Tue May 30, 2017 3:22 am
I'd rather suggest using an invisible pickup to determine whether the player is in front of the door or not, it is more efficient in my opinion, it doesn't create any dynamic area conflicts and there will be no more radius determination for it whatsoever. Other than that, interesting system.
Agreed
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ERPS'
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Re: House System

Post by ERPS' » Tue May 30, 2017 9:51 am

Hm.. Nice. But what about the /ahouse interior to set an interior?

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