Post
by James_Calia » Fri Apr 17, 2015 2:22 pm
*Posted this on the Q&A thread. Figured I'd post it here to hopefully give people ideas*
Not to come off as a douche or anything. But I don't see why people are complaining so much about Raffles and Gambling in general with this new rule.
Before this whole ReVamp took place, the players ran Casino's literally like cash registers by just HANDING the players money they won (which is unrealistic) and it seems now that a rule isn't in place anymore people are freaking out over nothing when a few In-Character things can fix the issues you all are talking about.
For Raffles if you are in charge of the Raffle or you are the Casino owner, just simply take the keys of the cars away from the person Raffling them off so that they won't run away with them. And once whoever wins... just give them to them so they can start the car, etc. And if they aren't willing to roleplay that kind of shit and just PG starting the car and run off with them... report the fuck out of them. It's simple.
For Casinos all you need to do really is start using Chips Ic'ly instead. Which is quite frankly how a CASINO should be ran to begin with. Find a way to incorporate Chips into your payroll (or just pay flat rates to your dealers) and the actual gambling itself so that it will not only be more realistic but it will cause people to "cash-out" before leaving, which makes it easier to manage and less of a risk. Also make the chips Casino exclusive so they can't cash them anywhere else (should be a no brainer). Exactly how you can do this can be incorporated many ways. You just have to know how to properly execute it.
One Idea I came up with was to hook up a little IC communication between the dealers and a Clerk. Before gambling the player goes to a counter man'd by a "Clerk" and gets his money's worth (however much he wants to bet) in Chips. If the player wins a hand the dealer can Radio-In to the clerk that the player is cleared for his chips and that he/she has won X amount of money and the clerk can there-in cash in his chips for him and give him his money he won; which she/he would obviously know the win is legit due to chips being stamped by the casinos own label, but this needs to be done to prevent PG seeing as you can't really see the chips In-Game, thus having the need for some sort of "clarification" by the dealer via Radio to allow the clerk to know the win is legit. It's more or less an In-Character clarification that helps the RP OOC'ly. This takes the pressure off of the Casino owners to find 3-5 dealers they can trust and reduces that to finding just one Clerk they can trust that won't screw them over.
Hope you guys can at least understand where i'm coming from. I'm sure there are other things that can be done to insure more security in such things, you guys just have to be a little more creative and figure out how to do it IC'ly. I also have noticed that the Scripters have been working on a new Poker system using sprites from the main game. Once this is out it SHOULD also help everyones concerns with casinos; at least a bit. If they still are adamant about releasing it and/or still working on it isn't clear to me. Hell, maybe the scripters could come up with a script-side Chip system (Maybe someone should suggest it?).
Poker System:
viewtopic.php?f=283&t=372459