My post if directly below.
Paddy wrote:There is of course a split in opinion, as there always will be in a matter of this nature. The key questions that come up are:
In the system being employed by the current alarm system, I think there are major flaws in how it is approached. Not because of failings of the staff, but simply because I believe there are alternatives which tip the scale into balance.
- Are we being limited by the hard-coded mechanics of the game? (horn volume etc)
- Is use of other game mechanics (radar & blip) feasible and realistic workarounds?
- Does it take away from the roleplay of those involved? (Car thiefs, witnesses, law enforcement)
If we rewind a little to the days prior to the Phone System, which was released 29/JUN/2014, the previous tracing system for law enforcement would simply immediately give you a location. I believe the message looked something like:
When you were within radar distance of that person, you could do the /trace command again and an exact blip came over that person. My God what a tragic system that used to be.
- Ph: 1234567, Idlewood
Now the tracing is so much better:
I think that there are a number of features from the new tracing system that would benefit the vehicle alarm system, along with a few tweaks. Heres my idea:
So in short: Yes I do believe it incites metegaming, but I understand why the mechanic was introduced. I do however believe that in time this can be revisited and improved.
- Removal of the blip.
- It's not a decent workaround to the lack of volume & echo produced from the GTA SA horns. In real life, yes, you can eventually find where a sound source is being produced, but you can't immediately pin-point it. To that end, the blip does in fact incite metagaming.
- Introduction of the gang-zone coverage.
- Like the phone system, we should employ use of the gang area coverage to show that, yes, there is an alarm going off within a particular radius. The appearance of the zone would require you to be:
I take into consideration the fact that if a car is moving then a persistently updating gang-zone would look rather silly, but at the point that a car engine is engaged by way of hotwiring, the car alarm should deactivate anyway, because at that stage the car believes that it has been legitimately started, right? To that end, persistently updating gang-zones still wouldn't exist, because no car in motion would be emitting an alarm.
- In the zone.
- Have your windows down in your vehicle/be on foot.
- Removal of the immediate message notifying owners of vehicle tampering.
- As PrettyKasztan said,The immediate message without any justification or explanation as to how you became aware of your car being tampered with is outdated and needs changed.PrettyKasztan wrote:I'd rather have a SMS sound without any message as a sign that my car locks are being touched