General Changelog:

Official server feature documentation can be found here

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Mmartin
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Re: General Changelog:

Post by Mmartin » Mon May 02, 2016 7:30 pm

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Additions:
   - New 24/7 system!
   - You can now buy flowers, cigarettes, drinks and more things from 24/7's

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Changes:
   - You can now use /dice without buying it in a 24/7

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Removals:
   - Unused debug messages from the prison items system

[Version 5.4.186]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Wed May 04, 2016 12:41 pm

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Changes: 
   - SD can now use the biker cop skin (/uniform)
   - Added /uniform access to the government for guard skins
   - Internal functions rewritten for better efficiency

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Removals:
   - Pole removed from DOJ property for easier parking lot access
   - Old SASD precincts

[Version 5.4.187]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Mon May 16, 2016 1:01 am

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Mapping:
   - Added a new firehouse for the Fire Department

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Changes:
   - Prices of gunstore weapons (ammunation) adjusted to inflation

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Fixes:
   - You can no longer take a meal tray with you on a BMX
   - Issue where items bought from 24/7 wouldn't decrease the business' products
   - You can no longer use prison items while unconscious
   - Internal optimizations for the enter/exit system

Code: Select all

Removals:
   - Weather effects after drug usage because of glitches with interiors & such

[Version 5.4.188]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Sun May 29, 2016 12:04 am

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Mapping:
	- Mapping around the Palomino Creek sheriff's station
	- Mapping around the Roux headquarters

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Additions:
	- Server time added to /charity
	- Line of sight condition for carsigns (so they can't be seen through walls)

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Fixes:
	- Issue where some commands returned the "Player not connected" error for players in-game
	- Weapons in illegal gunstores being more expensive than they should be
	- Asterisk missing in automatic /hood ame's
[Patch 5.4.189]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Tue May 31, 2016 4:27 pm

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Mapping:
	- Added a rental car station at LSX Airport (by Oggy)

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Additions:
	- A /barrier for the Roux Ent. HQ
	- New rental vehicle models at the airport

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Changes:
	- License plates of legal&alt. faction vehicles now correspond their short faction name
	- Rental cars now respawn after 30 minutes of not being used
	- Rental cars now have a plate that says "RENTAL"
	- Legal Faction & Rental vehicles now have black license plates instead of blue
[Version 5.4.190]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Sun Jun 05, 2016 6:28 pm

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Mapping:
	- Jewelry store at the mall (Justus)

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Additions:
	- Jewelry store with watches at the mall
	- New furniture category: Garage & a couple of new objects
	- Custom faction permission for /badge access instead of dependance on dept. radio
	- /respawncar for factions to respawn a faction vehicle, given it's near its parking place

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Changes:
	- All factions with a /duty command can now duty up wherever their faction spawn is

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Removals:
	- /swat2, /swat 2
[Version 5.4.191]

otter
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Re: General Changelog:

Post by otter » Mon Jun 20, 2016 3:04 pm

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Additions:
	- The newly revised detective job.
[Version 5.5.001]

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Re: General Changelog:

Post by otter » Sun Jun 26, 2016 4:32 pm

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Mapping:
	- Renovated the LSPD's 54th Street community police station. (Oggy)

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Additions:
	- /mymoles for detectives; displays a list of all moles that you have access to.

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Changes:
	- Allowed the use of /r, /rlow, /dep and /deplow whilst operating a drone.

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Fixes:
	- Trackers not working as intended when placed on a player.
	- An issue where a player would be unable to share a wire.
	- Unintended messages being sent to other players when a player involving tracker requests.
	- An issue where a player's components would be taken unintentionally if on police / prison duty.
	- An issue where the ID of the vehicle in which a mole / tracker / wire was active in was incorrectly assigned.
	- Players being sent messages when they shouldn't be if the tracker / mole / wire ID == 0. 
	- An issue where a player could placed moles / trackers / wires whilst watching television (/tv news).
[Version 5.5.002]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Mon Jul 18, 2016 7:32 pm

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Additions:
	- 283 new furniture objects (credit to the mapping team)

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Security:
	- Accounts must now be imported to be accessible in-game
	- If you want to log in-game after being inactive for two weeks, you need to verify through email
	- Significantly upgraded account and password security internally. Password change is advised for full effect

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Detective Job (otter):
	- Fixed erroneous timer lengths r.e. wires.
	- Addressed an issue with conflicting virtual worlds and moles / wires.
	- Adjustments made to the script to support the forecoming public release of the job.

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Changes:
	- Taxi calls no longer show the caller's name
	- /bell now shows mask ID if the ringer is masked
	- Max price per gallon at gas stations increased from $5 to $50. Gas station owners can change this by setting the entrance fee
	- Pistol whipping people instead of shooting them no longer deals damage

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Fixes:
	- Typos
	- Current furniture list not displaying properly in certain cases
[Version 5.5.003]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Sat Jul 30, 2016 1:47 pm

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Mapping:
	- Added a public pool near the Vinewood Apt. Complex (credit: Keanu_Petrosyan)

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Additions:
	- /localtime to set time of your house/business interior
	- Optional emote added to /licenses
	- /cs shortcut for /createscene to allow longer text

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Changes:
	- Max drug health reduced to 200
	- You can now handcuff and tie people in the /fallover animation
	- Frisk no longer shows empty drug/package slots
	- Talking no longer triggers animation for sentences shorter than 8 characters

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Removals:
	- Bugged/misplaced furniture items
	- Offset when duplicating a furniture object

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Fixes:
	- /camera3 is now freezing the player properly
	- 54th Police Station disappearing on restart
	- People spawning in a building at the 54th police station
	- /radiohelp now shows all your channels
	- Typos

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Misc:
	- There's a command to check street names. This is a part of a feature that's currently being worked on. If you want to find out the IC address of a point you're standing at, use /streetname.	
[Version 5.5.004]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Fri Aug 05, 2016 8:23 pm

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Additions:
	- /blow
	- 94 new textures for the furniture system (Credit: Oggy, Justus)
	- /myhouse and /bizinfo now shows your property's full, official address
	- A couple new objects for the furniture system
	- /allowsale - owners of apartment complexes can set whether their apartments can be bought, nulling the need to change levels for each purchase if you wish to self-manage your property

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Changes:
	- Accepting a taxi call is now done through a phone number, not player ID
	- Limited drone availability to on duty law enforcement (otter)
	- Multiple internal security & efficiency updates
	- News broadcast showing an underscore in names

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Fixes:
	- Issue where melee weapons wouldn't deal damage
	- Bugged/misplaced furniture items
	- You can no longer do /low, /my and /mylow while spectating (e.g. TV)
	- Not being able to blindfold people (message "they're not tied up")
	- Ammo not going down sometimes in /stats in certain conditions
	- Typos
[Version 5.5.005]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Tue Sep 27, 2016 7:13 pm

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Additions:
	- Security guard uniform for DOJ

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Changes:
	- Removed "Welcome to the house" text when entering a property
	- Player level should now update instantly in the player list (TAB)
	- /placeclothes & /changeclothes for houses now support furniture dresser items along with the houseupgrade option
	- House's main entrance now has a higher priority in /lock than doors added through furniture
	- "Vehicle reported stolen" removed from the MDC
	- You can now do /damages on players both brutally wounded and death mode
	- Drinks from 24/7 (/bdrink) can now be used infinitely until accepting death, you have to rebuy it then
	- /toghud setting now saves
	- Phone can no longer be used in admin jail
	- Weapons are now automatically removed on /prison and /jail
	- Internal optimizations

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Fixes:
	- Certain furniture items being duplicated (5.5.006)
	- Login screen showing incorrect time of day
	- Brutally wounded and dead people can now enter the ASGH through the roof (when for example brought by a helicopter)
	- Typos
	- Spraycan not showing up in /frisk under certain circumstances
	- Removed a floating camera above the firehouse
	- Grammar & stylization corrected in /w and /cw
[Version 5.5.006 / 006b]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Tue Jan 24, 2017 8:31 pm

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Mapping:
	- Added a map for CJNG
	- Added a map for Avalon Club
	- Added a map for SASD's HQ in Dillimore
	- Added a construction map for Pershing Square

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Additions:
	- Added a "Can /duty" per-rank option for leo/fd/doc to restrict /duty, /db
	- Added two new skins into /uniform

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Fixes:
	- Drugs vanishing on /acceptdeath but not when being executed
	- /door not working in some faction properties
	- /duty not working in faction properties for SADOC
	- /v faction issues
	- Performance tweaks for smoother run of the server
	- Some numbers in /stats and other places appearing with an extra comma in front

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Removals:
	- Christmas mapping
[Version 5.6.002]

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Mmartin
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Re: General Changelog:

Post by Mmartin » Thu Jan 26, 2017 9:32 pm

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Donation:
	- A new feature has been implemented which allows Silver and Gold Donators to combine their character levels across one UCP account. This means if you have a character that is level 45 and another level 32, you are able to represent your experience (on your donator account only) as a level 57. To toggle this, use /toglevel.
	- Donators with the Gold Donation package will now have the option to re-calculate your character level (on your donator account only). This will re-calculate all missed hours from not instantly doing /levelup (occurrences where you have more experience points than what is required to level your character up) and it will also correct inaccuracies with previous systems, which could refund up to several hundred hours. If you had your character prior to 2009, this may not be applicable considering the systems in place during that time were not precise and accurate for in-game hours.
	- Current Gold Donators will have the option to use the re-calculation feature as of the update (acting as a refund for current donators). This option for re-calculation can be found in your "Membership Central" panel on the UCP under the Change Name, Change Number and Change Fighting Style options.

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Mapping:
	- Added a map for Pančevačka Grupa
	- Added a boulder to the desert

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Changes:
	- Revamped the way of keeping time spent on the server - it's now more precise
	- XP points are awarded after playing a full hour regardless of payday
	- /particlegun clear is now restricted to level 4 administrators
	- You can now specify the seat you want to pull a player into when using /pullincar (otter)
	- When entering a house's checkpoint, only its address will be displayed (otter)
	- When entering a business' pickup, its owner's name will no longer be displayed (otter)
	- Removed the restrictions imposed on /me(low) and /do(low) that prevented players from role-playing in deathmode (otter)

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Fixes:
	- /park colliding with vehicles from different virtual worlds
[Version 5.6.003]

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Mmartin
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Posts: 8184
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Re: General Changelog:

Post by Mmartin » Wed Feb 01, 2017 10:53 pm

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Mapping:
	- New Santa Maria Beach precinct exterior mapping
	- New Pershing Square Police Department HQ mapping

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Additions:
	- Furniture for businesses
	- Businesses now support bareswitch

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Changes:
	- Increased battery life of wires to two hours (otter) 
	- Updated /jobhelp, /factionhelp (/fhelp), /drughelp and /dealinghelp (otter)
	- Message shown when responding to 911 now only shows to your faction and abides /togfam
	- 911 calls screen sometimes showing caller's name under the services field

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Fixes:
	- /buygun displaying incorrect prices for ammunition
	- Using /duty after pressing ESC on /callsign prompt putting you under the previously specified callsign
	- Typo in /uniform
	- Fixed length of string that was cutting off a property's address when a player entered a checkpoint.
[Version 5.6.004]

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