General Changelog:

Official server feature documentation can be found here

Moderators: Lead Developers, Junior Developers, Senior Lead Admins, Developers

Locked
User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Sun Nov 09, 2014 9:42 pm

Code: Select all

Additions: 
	- Halloween Event!
	- Added a new faction type: Government (Government; Dep of Justice)
	- Added for GOV type factions: /m, /carsign, /createscene, /landline
	- LSFD now gets pepper spray on /duty
	- If you crash on duty and return within 10 min, your duty remains active
	- Health and armour status temporarily saves when you crash (vanishes on rehash)
	- Added /cone to quick spawn a Traffic Cone (PD + FD; /disband to remove)
	- An emote when you eat prison food (/pitem)

Code: Select all

Changes:
	- Megaphone script re-written and optimized (rank removed)
	- Changed access to /makeimpounder (PD/SD) for rank 4
	- Patched bullet penetration (SWAT-like) for CERT
	- If you crash as a cop, you'll spawn where you crashed
	- Due to headshots being easy and OP, chance to hit head was reduced by 2
	- Teargas replaced by grenades in the TRU loadout
	- Added commas to transfer, charity, bizwithdraw, bizbank, cashbox money values

Code: Select all

Fixes:
	- Players seeing job calls prior to logging in
	- Taxi drivers seeing calls off duty
	- Fixed bug with flying on spawn
	- Selling "Unknown" furniture items giving you money
	- Being able to transfer money to yourself in the bank
[Rev 5.4.134]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Thu Dec 25, 2014 8:49 pm

The Development Team wishes you happy holidays :)

Code: Select all

Additions:
	- Christmas Decorations! (DamianC)
	- Added /togradio to toggle radios (/togr dep or /togdep also works for dept. r)
	- Following weapons are now adjustable: knife, katana, bat, baton
	- Added an option to give a clothing item (/clothing give)
	- Added a confirmation dialog when buying a house
	- Your duty weapons restore on crash
	- Added /stime as an abbrevation for /servertime
	- Added a "sheriff" trigger keyword to 911 calls
	- Trucker license and medical license added to the fakelicense script
	- Added /mylow
	- Added Order A Room! in the /bizupgrade list
	- Added a list of all radio channels you're in to /radiohelp
	- Added information / stats about your savings progress into /savings

Code: Select all

Changes:
	- You can enter the hospitals in death mode now
	- Changed a few door names in SACF
	- /disband range increased by 5 units
	- If you have no medical license, it shows up red in /licenses
	- Added price to XM in /bizupgrade to avoid confusion
	- "The Farm" area name changed to "Impound Lot"
	- Added the optional EMOTE parameter to /pay's usage line
	- Cops on duty no longer have free guns in ammu nations

Code: Select all

Fixes:
	- Crashing on duty now works properly
	- Died on spawn bug addressed
	- /my redirecting to /me in ASGH fixed
	- Being able to call the NPC numbers without signal
	- /sword no longer moves you forward
	- Spawning at airport not working when set on the UCP
	- You can no longer see radio messages in jail/prison
	- No longer able to buy XM in a biz if it already has one

Code: Select all

Removals:
	- Removed "!!" from the /ds message
	- Removed rank from /frisk
	- Phone message is not passed through /tlow anymore

Code: Select all

Typos / Grammar:
	- Outputs from the /dice command were gramatically corrected
	- Lowercased "S" in "Shouts" in /ds
	- /duty and /offduty messages corrected
	- Message for /meal throw made unisex
	- If your name ends with the letter S, /amy only adds apostrophe to it
	- Gramatically corrected /mask error message
	- Added a period for the automatic fishing /me
	- Added a period to the local message about knocking
[Rev 5.4.135]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Tue Dec 30, 2014 6:07 am

Code: Select all

Additions:
	- Added a gate at the Nixon Estate

Code: Select all

Changes:
	- SACF Exterior map adjusted
	- Added /cone for the government (remove w /disband)

Code: Select all

Fixes:
	- You can now adjust visible knife weapon model in prison
	- Added /togr support for radio slots 6-8
[Rev 5.4.136]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Tue Dec 30, 2014 9:54 pm

Code: Select all

Additions:
	- Added /weapon reset to reset your visible weapon adjustment

Code: Select all

Changes:
	- Front passengers are now able to change vehicle's radio station
[Rev 5.4.137]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Wed Jan 14, 2015 4:27 pm

Code: Select all

Additions:
	- Faction Maps (Beasley & Associates, Meadows, SASD)
	- Added a landline for faction 25 (The Government); 1-800-GOV (see /call)
	- Added /spike large (/spike l, /spikel) to quick-spawn a large spike

Code: Select all

Changes:
	- You can no longer tase on duty admins
	- Your prison/jail time no longer decreases in admin jail
	- You can no longer use /releaseme when handcuffed
	- You can't heal yourself for 15 minutes after your last player-induced injury
		- Note: This only applies to certain heal scripts.
		- Some (e.g. <3 pickups, medics, vending machines still work. You can use these)

Code: Select all

Bugfixes:
	- Being able to use /releaseme while in admin jail on occasions
	- Typo with medical license in /fakelicenses fixed
	- Details in SACF patched
[Rev 5.4.138]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Thu Jan 15, 2015 2:32 pm

Code: Select all

Changes:
	- Added "duration" and "viewdistance" parameters to /createscene
	- Limit to /heal after last injury lowered to 10 minutes
	- /heal for the PD/SD gives you armour regardless of last injury (not health)
	- Vehicles omitted from the heal limitations
	- Max. amount of roadblocks increased to 40
	- TogHud variable no longer resets on respawn

Code: Select all

Fixes:
	- Issue with recent server crashes after 5.4.138
	- Bug with roadblocks disappearing addressed
	- Bugged trashcan from Idlewood removed

Code: Select all

Typos:
	- /badge emote made unisex
	- Typo in /disband fixed
[Rev 5.4.139]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Wed Feb 25, 2015 10:41 pm

Code: Select all

Systems:
	- SAN Script Rewritten (DamianC)

Code: Select all

Additions:	
	- Faction maps (LSFD, OPG, 18th, SASD)
	- New animations: /taichi, /traffic
	- Added more pre-set object models for particlegun (FD)
	- Added /adjust_particle to adjust particlegun objects
	- Faction leaders (legal) can now customize which ranks have free masks
	- Added a freeze time on /bareswitch to avoid death
	- Added a two minute waiting time before you can /acceptdeath
	- Added /ticket as an alias for /fine
	- Added /excusefine for LEO/GOV factions (leaders can define permissions)

Code: Select all

Changes:
	- Your fishes now save after a crash/relog until a server restart
	- You can no longer /taserid on duty admins
	- When accepting death, your drugs and weapon packages are removed
	- You need to stay still while setting up your /cmdspot
	- Armour now saves until next server restart
	- Death screen & brutally wounded text labels now have shorter draw-distance
	- Added price info to /buy at the carsign spot
	- Error message "Nobody's calling you" shows on /pickup if nobodys calling you
	- Legal drugs no longer decrease your spawn health
	- Taser and rubber bullets no longer do damage to vehicles
	- You can now refill any vehicle's fuel tank, not just your own
	- You can no longer use /mask in prison or jail
	- Your mask is taken off once you're prisoned/jailed

Code: Select all

Wording:
	- Different automatic emote when you /badge yourself

Code: Select all

Removals:
	- Inability to heal after being wounded
	- Rank order in /factionon (compatibility reasons)

Code: Select all

Fixes:
	- Bug where medics could heal AFK players over and over
	- Angle when exitting/entering LSFD garage
	- Bug with togging radio slots 6-8 fixed
	- Admin Jail AdmCmd line sometimes displaying incorrectly with long reasons
	- You can no longer factionize a train...
[Rev 5.4.144] -> Server version upgraded to 0.3.7-RC1 (click here to download) | Temporary downgrade to 500 player slots

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Thu Mar 12, 2015 7:25 am

Code: Select all

Additions:
	- New map
	- Added new clothing items (normal): straw hat, beanie, pizza hat
	- Added new clothing items (tools): broom, shovel, double ended wrench, sledge hammer, holster
	- Added new clothing items (music): microphone
	- Added new clothing items (sport): suitcase, Hiking Backpack
	- Added new clothing items (legal): Badge (silver), Badge(golden), holster
	- Added police tape to /roadblock
	- You can now adjust a roadblock after you place it (furniture-like)
	- You can now use /roadblock adjust to adjust the nearest roadblock
	- Added /roadblock duplicate to quickly copy a roadblock close to you

Code: Select all

Changes:
	- Name of the "Badge" clothing item changed to "Badge (star)"

Code: Select all

Fixes:
	- Weapons turning into melees
	- Clothing order no longer switches around on reconnect
	- Armour disappearing when crashing on duty
[Rev 5.4.146]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Fri Mar 13, 2015 11:59 pm

Code: Select all

Fixes:
	- Removed map that crashed players at East Beach / Seville
	- Issue where sometimes duty armour would be kept on quitting
[Rev 5.4.147]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Mon Mar 30, 2015 7:31 pm

Code: Select all

Additions:
	- Map previously removed re-added (no longer causes crashes)
	- Added /boombox adjust to adjust your boombox
	- Added two car animations (/caranim)
	- Added a bell to the ASGH (/bell)
	- Added a cross on the Rodeo Church
	- Added a confirmation dialog when selling a business
	- Added a /sanid redirect to /badge
	- Added /uniform to unify uniform commands (+ added new skins)

Code: Select all

Changes:
	- Using /disband now removes the roadblock closest to you
	- /check in vehicle no longer shows ammo with melees
	- /me in ASGH redirects to /melow again
	- Bats can no longer be hidden through /weapon hide
	- You can now /examine a MASK ID
	- Clothes you change through /changeclothes now save on you
	- You can no longer "/v tow" a vehicle that's attached to a Towtruck
	- Cops can no longer fine vehicles that aren't registered
	- Purchasing a camera from 24/7 gives 150 ammo to avoid confusion
	- /copuniform, /fireduty, /emtduty redirected to /uniform
	- Teargas removed from prison duty, added for CERT duty
	- Added /createscene for SAN
	- Added /badge for SAN faction
	- /badge rewritten (+ Job changed to Agency)

Code: Select all

Fixes:
	- Drugs disappearing from vehicles if there were too many placed
	- Removed floating helipad from Blueberry
	- Weapon being both visible and in your hand after exitting vehicle
	- Crashing with taser on duty returning SD pistol; returns gun now
	- Inability to see isolation time if you've no more prison time left
	- Being able to pick up a call you started
	- Bug where sometimes you'd end up falling after doing /releaseme
	- Bug where you could set a radio channel to slots lower than 1
	- Fences rotated wrongly by the water park near Jefferson Tracks
	- Attachcar range check not working properly
	- Taking camera out of car showing empty line and only giving 1 ammo
	- GTA SA map glitch near Fort Carson Bank that allowed you to hide in the building texture
	- /tognicks sometimes displaying nametags when it shouldn't
	- Bug where Bronze donators could bypass the advertisement limit
	- /clothes on admin duty no longer turns your name white
	- Seeing messages from radio channels you're not in on the login screen
	- Disabled bareswitch on Interior #8, which had no empty alternative and made you fall through
	- Bugged lamp object in bareswitch version of interior #34
	- "Wooden Indian Pillar" furniture object giving you the "Metal Pillar" model
	- Faction Trace (/ftrace) returning the "Invalid Command" message
	- Issue where checkpoint marker wasn't displayed on the minimap
	- /r# not working properly when you had your main radio channel togged
	- GTA SA map glitch in Harmony Oaks that allowed you to get inside a building object
[Rev 5.4.150] Server updated to 0.3.7 RC3-3

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Thu May 14, 2015 7:21 pm

Code: Select all

Additions:
	- Added following skins to /uniform: 70, 93, 211, 311
	- Added a construction vest to the mall hardware store
	- Added /rollwindow to toggle your car windows
	- Added audible sirens and lights to all cars with access to /siren (like cop car)
	- Added siren support for almost all vehicle models
	- Re-added /fireduty for chainsaws/extinguishers (skins can be acquired through /uniform)
	- Added an automatic /ame on /call

Code: Select all

Changes:
	- Prison Vitamins can now only be used inside the SACF
	- FD-EMT license plate changed to LSFD
	- SADOC uniforms changed
	- Skin handling rewritten, /uniform only saves for game session
		- Note: You can use /clothes or /offduty to get your original skin back

Code: Select all

Fixes:
	- The old checkpoint marker not showing on map bug fixed!
	- The bug where you freeze on spawn should now occur less!
	- Sending government announcements without text
	- Silent Mode not working for SMS's
	- /enter at the mod shop taking money and not taking you inside

Code: Select all

Typos:
	- /id displaying usage twice
	- Wrong amount of injuries displayed in brutally wounded mode
	- Typos in the weapon commands saying "unconcious" instead of "unconscious"
	- Typo in roadblock "delpoying"
	- Car mod business info text showing /enter instead of /carmenu

Code: Select all

Removals:
	- /me no longer redirects to /melow in ASGH
[Rev 5.4.151] Server updated to 0.3.7

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Sun Jun 14, 2015 7:05 pm

Code: Select all

Additions:
	- Added /rollwindow all
	- Added support for faction-restricted radio channels
	- Added a speed bump & road closed signs to the Roadblock system
	- Added /exitrc to exit RC vehicles

Code: Select all

Changes:
	- /swat & /tru has teargas+parachute instead of grenade
	- "/swat 2" and "/tru 2" has grenade, added an emote & faction alert to /tru
	- /eject rewritten internally, typos in it fixed
	- /blockb rewritten internally
	- /operation is now possible in all interiors (unless theyre set up wrong)
	- Names of some elevators changed

Code: Select all

Fixes:
	- "Bank bug" where your bank and job would disappear patched!
	- Donation level not expiring fixed!
	- Spawning in prison if prisoned and admin jailed at the same time
	- Issues with spawning at police precincts
	- Issues with uniform saving through logins
	- Patches done to avoid clothing items / packages spawning on wrong players
	- Being able to /siren outside of a vehicle
	- Crashing on SWAT/TRU/CERT returning you invalid armour
	- Issue where players could purchase the new cop skins in clothing shops
	- Issue where /resetupgrades wouldn't reset your strength
	- CGH entrance fixed
	- Grenades not showing properly in /damages
	- Being able to take TRU/SWAT weapons out of cars after going off-duty
	- Hollow grass map fix in Vinewood
	- Phone not going into automatic-low mode in prison
	- Floating helipad above Blueberry removed
	- Blindfolding fixed to work in interiors
	- Issue where the 911 operator would ask you the same questions repeatedly

Code: Select all

Removals:
	- Archaic messages removed from /jail
[Rev 5.4.152]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Mon Jun 22, 2015 1:24 am

Code: Select all

Additions:
	- Added an optional parameter to /time: /time [emote]

Code: Select all

Changes:
	- You can now frisk people with their hands up (/handsup)

Code: Select all

Fixes:
	- Spawning at pershing square after completing the tutorial
	- /handcuff returning an error for the new 0.3.7 skins
	- Checkpoint for /buycomp spots showing wrong on the map
	- "You're not in a restaurant" issue at a vehicle dealership addressed
	- Not able to buy components if you're a mechanic and detective at the same time
	- Placing a camera/spray back in police car taking no effect
	- Issue where you could /offduty at random spots sometimes
[Rev 5.4.153]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Wed Jan 20, 2016 8:01 pm

Code: Select all

Additions:
	- Added /prisonalarm for the SADOC

Code: Select all

Fixes:
	- Prying vehicles (/lock pry) now works (by DamianC)
	- Map fixes done to SACF
	- Revision 5.4.153 reuploaded

Code: Select all

Removals:
	- Christmas mapping
[Rev 5.4.171]

User avatar
Mmartin
Head of Development
Head of Development
Posts: 7231
Joined: Thu Mar 01, 2012 10:05 pm
Ingame name: Lucas Foreman
Location: Basement

Re: General Changelog:

Post by Mmartin » Wed Feb 17, 2016 7:38 pm

Code: Select all

Additions:
	- Added /rw as a shortcut to /rollwindow
	- New animation: /carry

Code: Select all

Changes:
	- /tru changed to /sed
	- If you're near a boombox in a vehicle with its radio off, you'll hear it.
	- Automatic /me's in /loudspeaker and /showcontact(s) made unisex
	- You can now buy skins 93, 303, 304 and 305 in clothing stores
	- /db, /duty and /heal now give you spawn health instead of flat 100.0

Code: Select all

Fixes:
	- /convo now automatically ends if your buddy logs off
	- Spoken text appearing grey or unseen for people in the same car in event of high speed and lag
	- Draw distance in SACF
	- Various typos
	- Being able to call NPC hotlines (911, taxi etc) without signal
	- Being able to /lock breakin a vehicle you're sitting in
	- Issue with fines not being deducted properly on jail/prison sentencing
	- Being able to use phone while /tied
	- Misplaced watch tower in SACF

Code: Select all

Removals:
	- A line about /needmedic from newspaper
[Version 5.4.172]

Locked

Return to “Feature documentation”

Who is online

Users browsing this forum: No registered users