General Changelog:

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Re: General Changelog:

Postby Mmartin on Sun Nov 09, 2014 9:42 pm

Code: Select All Code
Additions:
   - Halloween Event!
   - Added a new faction type: Government (Government; Dep of Justice)
   - Added for GOV type factions: /m, /carsign, /createscene, /landline
   - LSFD now gets pepper spray on /duty
   - If you crash on duty and return within 10 min, your duty remains active
   - Health and armour status temporarily saves when you crash (vanishes on rehash)
   - Added /cone to quick spawn a Traffic Cone (PD + FD; /disband to remove)
   - An emote when you eat prison food (/pitem)
Code: Select All Code
Changes:
   - Megaphone script re-written and optimized (rank removed)
   - Changed access to /makeimpounder (PD/SD) for rank 4
   - Patched bullet penetration (SWAT-like) for CERT
   - If you crash as a cop, you'll spawn where you crashed
   - Due to headshots being easy and OP, chance to hit head was reduced by 2
   - Teargas replaced by grenades in the TRU loadout
   - Added commas to transfer, charity, bizwithdraw, bizbank, cashbox money values
Code: Select All Code
Fixes:
   - Players seeing job calls prior to logging in
   - Taxi drivers seeing calls off duty
   - Fixed bug with flying on spawn
   - Selling "Unknown" furniture items giving you money
   - Being able to transfer money to yourself in the bank

[Rev 5.4.134]
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Re: General Changelog:

Postby Mmartin on Thu Dec 25, 2014 8:49 pm

The Development Team wishes you happy holidays :)

Code: Select All Code
Additions:
   - Christmas Decorations! (DamianC)
   - Added /togradio to toggle radios (/togr dep or /togdep also works for dept. r)
   - Following weapons are now adjustable: knife, katana, bat, baton
   - Added an option to give a clothing item (/clothing give)
   - Added a confirmation dialog when buying a house
   - Your duty weapons restore on crash
   - Added /stime as an abbrevation for /servertime
   - Added a "sheriff" trigger keyword to 911 calls
   - Trucker license and medical license added to the fakelicense script
   - Added /mylow
   - Added Order A Room! in the /bizupgrade list
   - Added a list of all radio channels you're in to /radiohelp
   - Added information / stats about your savings progress into /savings
Code: Select All Code
Changes:
   - You can enter the hospitals in death mode now
   - Changed a few door names in SACF
   - /disband range increased by 5 units
   - If you have no medical license, it shows up red in /licenses
   - Added price to XM in /bizupgrade to avoid confusion
   - "The Farm" area name changed to "Impound Lot"
   - Added the optional EMOTE parameter to /pay's usage line
   - Cops on duty no longer have free guns in ammu nations
Code: Select All Code
Fixes:
   - Crashing on duty now works properly
   - Died on spawn bug addressed
   - /my redirecting to /me in ASGH fixed
   - Being able to call the NPC numbers without signal
   - /sword no longer moves you forward
   - Spawning at airport not working when set on the UCP
   - You can no longer see radio messages in jail/prison
   - No longer able to buy XM in a biz if it already has one
Code: Select All Code
Removals:
   - Removed "!!" from the /ds message
   - Removed rank from /frisk
   - Phone message is not passed through /tlow anymore
Code: Select All Code
Typos / Grammar:
   - Outputs from the /dice command were gramatically corrected
   - Lowercased "S" in "Shouts" in /ds
   - /duty and /offduty messages corrected
   - Message for /meal throw made unisex
   - If your name ends with the letter S, /amy only adds apostrophe to it
   - Gramatically corrected /mask error message
   - Added a period for the automatic fishing /me
   - Added a period to the local message about knocking

[Rev 5.4.135]
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Re: General Changelog:

Postby Mmartin on Tue Dec 30, 2014 6:07 am

Code: Select All Code
Additions:
   - Added a gate at the Nixon Estate
Code: Select All Code
Changes:
   - SACF Exterior map adjusted
   - Added /cone for the government (remove w /disband)
Code: Select All Code
Fixes:
   - You can now adjust visible knife weapon model in prison
   - Added /togr support for radio slots 6-8

[Rev 5.4.136]
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Re: General Changelog:

Postby Mmartin on Tue Dec 30, 2014 9:54 pm

Code: Select All Code
Additions:
   - Added /weapon reset to reset your visible weapon adjustment
Code: Select All Code
Changes:
   - Front passengers are now able to change vehicle's radio station

[Rev 5.4.137]
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Re: General Changelog:

Postby Mmartin on Wed Jan 14, 2015 4:27 pm

Code: Select All Code
Additions:
   - Faction Maps (Beasley & Associates, Meadows, SASD)
   - Added a landline for faction 25 (The Government); 1-800-GOV (see /call)
   - Added /spike large (/spike l, /spikel) to quick-spawn a large spike
Code: Select All Code
Changes:
   - You can no longer tase on duty admins
   - Your prison/jail time no longer decreases in admin jail
   - You can no longer use /releaseme when handcuffed
   - You can't heal yourself for 15 minutes after your last player-induced injury
      - Note: This only applies to certain heal scripts.
      - Some (e.g. <3 pickups, medics, vending machines still work. You can use these)
Code: Select All Code
Bugfixes:
   - Being able to use /releaseme while in admin jail on occasions
   - Typo with medical license in /fakelicenses fixed
   - Details in SACF patched

[Rev 5.4.138]
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Re: General Changelog:

Postby Mmartin on Thu Jan 15, 2015 2:32 pm

Code: Select All Code
Changes:
   - Added "duration" and "viewdistance" parameters to /createscene
   - Limit to /heal after last injury lowered to 10 minutes
   - /heal for the PD/SD gives you armour regardless of last injury (not health)
   - Vehicles omitted from the heal limitations
   - Max. amount of roadblocks increased to 40
   - TogHud variable no longer resets on respawn
Code: Select All Code
Fixes:
   - Issue with recent server crashes after 5.4.138
   - Bug with roadblocks disappearing addressed
   - Bugged trashcan from Idlewood removed
Code: Select All Code
Typos:
   - /badge emote made unisex
   - Typo in /disband fixed

[Rev 5.4.139]
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Re: General Changelog:

Postby Mmartin on Wed Feb 25, 2015 10:41 pm

Code: Select All Code
Systems:
   - SAN Script Rewritten (DamianC)
Code: Select All Code
Additions:   
   - Faction maps (LSFD, OPG, 18th, SASD)
   - New animations: /taichi, /traffic
   - Added more pre-set object models for particlegun (FD)
   - Added /adjust_particle to adjust particlegun objects
   - Faction leaders (legal) can now customize which ranks have free masks
   - Added a freeze time on /bareswitch to avoid death
   - Added a two minute waiting time before you can /acceptdeath
   - Added /ticket as an alias for /fine
   - Added /excusefine for LEO/GOV factions (leaders can define permissions)
Code: Select All Code
Changes:
   - Your fishes now save after a crash/relog until a server restart
   - You can no longer /taserid on duty admins
   - When accepting death, your drugs and weapon packages are removed
   - You need to stay still while setting up your /cmdspot
   - Armour now saves until next server restart
   - Death screen & brutally wounded text labels now have shorter draw-distance
   - Added price info to /buy at the carsign spot
   - Error message "Nobody's calling you" shows on /pickup if nobodys calling you
   - Legal drugs no longer decrease your spawn health
   - Taser and rubber bullets no longer do damage to vehicles
   - You can now refill any vehicle's fuel tank, not just your own
   - You can no longer use /mask in prison or jail
   - Your mask is taken off once you're prisoned/jailed
Code: Select All Code
Wording:
   - Different automatic emote when you /badge yourself
Code: Select All Code
Removals:
   - Inability to heal after being wounded
   - Rank order in /factionon (compatibility reasons)
Code: Select All Code
Fixes:
   - Bug where medics could heal AFK players over and over
   - Angle when exitting/entering LSFD garage
   - Bug with togging radio slots 6-8 fixed
   - Admin Jail AdmCmd line sometimes displaying incorrectly with long reasons
   - You can no longer factionize a train...

[Rev 5.4.144] -> Server version upgraded to 0.3.7-RC1 (click here to download) | Temporary downgrade to 500 player slots
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Re: General Changelog:

Postby Mmartin on Thu Mar 12, 2015 7:25 am

Code: Select All Code
Additions:
   - New map
   - Added new clothing items (normal): straw hat, beanie, pizza hat
   - Added new clothing items (tools): broom, shovel, double ended wrench, sledge hammer, holster
   - Added new clothing items (music): microphone
   - Added new clothing items (sport): suitcase, Hiking Backpack
   - Added new clothing items (legal): Badge (silver), Badge(golden), holster
   - Added police tape to /roadblock
   - You can now adjust a roadblock after you place it (furniture-like)
   - You can now use /roadblock adjust to adjust the nearest roadblock
   - Added /roadblock duplicate to quickly copy a roadblock close to you
Code: Select All Code
Changes:
   - Name of the "Badge" clothing item changed to "Badge (star)"
Code: Select All Code
Fixes:
   - Weapons turning into melees
   - Clothing order no longer switches around on reconnect
   - Armour disappearing when crashing on duty

[Rev 5.4.146]
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Re: General Changelog:

Postby Mmartin on Fri Mar 13, 2015 11:59 pm

Code: Select All Code
Fixes:
   - Removed map that crashed players at East Beach / Seville
   - Issue where sometimes duty armour would be kept on quitting

[Rev 5.4.147]
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Re: General Changelog:

Postby Mmartin on Mon Mar 30, 2015 7:31 pm

Code: Select All Code
Additions:
   - Map previously removed re-added (no longer causes crashes)
   - Added /boombox adjust to adjust your boombox
   - Added two car animations (/caranim)
   - Added a bell to the ASGH (/bell)
   - Added a cross on the Rodeo Church
   - Added a confirmation dialog when selling a business
   - Added a /sanid redirect to /badge
   - Added /uniform to unify uniform commands (+ added new skins)
Code: Select All Code
Changes:
   - Using /disband now removes the roadblock closest to you
   - /check in vehicle no longer shows ammo with melees
   - /me in ASGH redirects to /melow again
   - Bats can no longer be hidden through /weapon hide
   - You can now /examine a MASK ID
   - Clothes you change through /changeclothes now save on you
   - You can no longer "/v tow" a vehicle that's attached to a Towtruck
   - Cops can no longer fine vehicles that aren't registered
   - Purchasing a camera from 24/7 gives 150 ammo to avoid confusion
   - /copuniform, /fireduty, /emtduty redirected to /uniform
   - Teargas removed from prison duty, added for CERT duty
   - Added /createscene for SAN
   - Added /badge for SAN faction
   - /badge rewritten (+ Job changed to Agency)
Code: Select All Code
Fixes:
   - Drugs disappearing from vehicles if there were too many placed
   - Removed floating helipad from Blueberry
   - Weapon being both visible and in your hand after exitting vehicle
   - Crashing with taser on duty returning SD pistol; returns gun now
   - Inability to see isolation time if you've no more prison time left
   - Being able to pick up a call you started
   - Bug where sometimes you'd end up falling after doing /releaseme
   - Bug where you could set a radio channel to slots lower than 1
   - Fences rotated wrongly by the water park near Jefferson Tracks
   - Attachcar range check not working properly
   - Taking camera out of car showing empty line and only giving 1 ammo
   - GTA SA map glitch near Fort Carson Bank that allowed you to hide in the building texture
   - /tognicks sometimes displaying nametags when it shouldn't
   - Bug where Bronze donators could bypass the advertisement limit
   - /clothes on admin duty no longer turns your name white
   - Seeing messages from radio channels you're not in on the login screen
   - Disabled bareswitch on Interior #8, which had no empty alternative and made you fall through
   - Bugged lamp object in bareswitch version of interior #34
   - "Wooden Indian Pillar" furniture object giving you the "Metal Pillar" model
   - Faction Trace (/ftrace) returning the "Invalid Command" message
   - Issue where checkpoint marker wasn't displayed on the minimap
   - /r# not working properly when you had your main radio channel togged
   - GTA SA map glitch in Harmony Oaks that allowed you to get inside a building object

[Rev 5.4.150] Server updated to 0.3.7 RC3-3
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Re: General Changelog:

Postby Mmartin on Thu May 14, 2015 7:21 pm

Code: Select All Code
Additions:
   - Added following skins to /uniform: 70, 93, 211, 311
   - Added a construction vest to the mall hardware store
   - Added /rollwindow to toggle your car windows
   - Added audible sirens and lights to all cars with access to /siren (like cop car)
   - Added siren support for almost all vehicle models
   - Re-added /fireduty for chainsaws/extinguishers (skins can be acquired through /uniform)
   - Added an automatic /ame on /call
Code: Select All Code
Changes:
   - Prison Vitamins can now only be used inside the SACF
   - FD-EMT license plate changed to LSFD
   - SADOC uniforms changed
   - Skin handling rewritten, /uniform only saves for game session
      - Note: You can use /clothes or /offduty to get your original skin back
Code: Select All Code
Fixes:
   - The old checkpoint marker not showing on map bug fixed!
   - The bug where you freeze on spawn should now occur less!
   - Sending government announcements without text
   - Silent Mode not working for SMS's
   - /enter at the mod shop taking money and not taking you inside
Code: Select All Code
Typos:
   - /id displaying usage twice
   - Wrong amount of injuries displayed in brutally wounded mode
   - Typos in the weapon commands saying "unconcious" instead of "unconscious"
   - Typo in roadblock "delpoying"
   - Car mod business info text showing /enter instead of /carmenu
Code: Select All Code
Removals:
   - /me no longer redirects to /melow in ASGH

[Rev 5.4.151] Server updated to 0.3.7
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Re: General Changelog:

Postby Mmartin on Sun Jun 14, 2015 7:05 pm

Code: Select All Code
Additions:
   - Added /rollwindow all
   - Added support for faction-restricted radio channels
   - Added a speed bump & road closed signs to the Roadblock system
   - Added /exitrc to exit RC vehicles
Code: Select All Code
Changes:
   - /swat & /tru has teargas+parachute instead of grenade
   - "/swat 2" and "/tru 2" has grenade, added an emote & faction alert to /tru
   - /eject rewritten internally, typos in it fixed
   - /blockb rewritten internally
   - /operation is now possible in all interiors (unless theyre set up wrong)
   - Names of some elevators changed
Code: Select All Code
Fixes:
   - "Bank bug" where your bank and job would disappear patched!
   - Donation level not expiring fixed!
   - Spawning in prison if prisoned and admin jailed at the same time
   - Issues with spawning at police precincts
   - Issues with uniform saving through logins
   - Patches done to avoid clothing items / packages spawning on wrong players
   - Being able to /siren outside of a vehicle
   - Crashing on SWAT/TRU/CERT returning you invalid armour
   - Issue where players could purchase the new cop skins in clothing shops
   - Issue where /resetupgrades wouldn't reset your strength
   - CGH entrance fixed
   - Grenades not showing properly in /damages
   - Being able to take TRU/SWAT weapons out of cars after going off-duty
   - Hollow grass map fix in Vinewood
   - Phone not going into automatic-low mode in prison
   - Floating helipad above Blueberry removed
   - Blindfolding fixed to work in interiors
   - Issue where the 911 operator would ask you the same questions repeatedly
Code: Select All Code
Removals:
   - Archaic messages removed from /jail

[Rev 5.4.152]
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Re: General Changelog:

Postby Mmartin on Mon Jun 22, 2015 1:24 am

Code: Select All Code
Additions:
   - Added an optional parameter to /time: /time [emote]
Code: Select All Code
Changes:
   - You can now frisk people with their hands up (/handsup)
Code: Select All Code
Fixes:
   - Spawning at pershing square after completing the tutorial
   - /handcuff returning an error for the new 0.3.7 skins
   - Checkpoint for /buycomp spots showing wrong on the map
   - "You're not in a restaurant" issue at a vehicle dealership addressed
   - Not able to buy components if you're a mechanic and detective at the same time
   - Placing a camera/spray back in police car taking no effect
   - Issue where you could /offduty at random spots sometimes

[Rev 5.4.153]
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Re: General Changelog:

Postby Mmartin on Wed Jan 20, 2016 8:01 pm

Code: Select All Code
Additions:
   - Added /prisonalarm for the SADOC
Code: Select All Code
Fixes:
   - Prying vehicles (/lock pry) now works (by DamianC)
   - Map fixes done to SACF
   - Revision 5.4.153 reuploaded
Code: Select All Code
Removals:
   - Christmas mapping

[Rev 5.4.171]
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Re: General Changelog:

Postby Mmartin on Wed Feb 17, 2016 7:38 pm

Code: Select All Code
Additions:
   - Added /rw as a shortcut to /rollwindow
   - New animation: /carry
Code: Select All Code
Changes:
   - /tru changed to /sed
   - If you're near a boombox in a vehicle with its radio off, you'll hear it.
   - Automatic /me's in /loudspeaker and /showcontact(s) made unisex
   - You can now buy skins 93, 303, 304 and 305 in clothing stores
   - /db, /duty and /heal now give you spawn health instead of flat 100.0
Code: Select All Code
Fixes:
   - /convo now automatically ends if your buddy logs off
   - Spoken text appearing grey or unseen for people in the same car in event of high speed and lag
   - Draw distance in SACF
   - Various typos
   - Being able to call NPC hotlines (911, taxi etc) without signal
   - Being able to /lock breakin a vehicle you're sitting in
   - Issue with fines not being deducted properly on jail/prison sentencing
   - Being able to use phone while /tied
   - Misplaced watch tower in SACF
Code: Select All Code
Removals:
   - A line about /needmedic from newspaper

[Version 5.4.172]
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