Script name: Tolls
Script author(s): Lenny
Author's comment: The old system (Developed by krisk) was becoming an annoyance since it required cops to constantly regulate the tolls, who sometimes forgot to re-open them after their situations came to a stop. Civilians PMing cops and calling 911 became a daily routine that nobody really liked. It needed to be changed, so I re-wrote it all!
General information
By default the tolls are always available to pass, however requires a fee of 50$ to be paid by the driver. Police officers that are on duty do not have to pay, but still need to use the same command to get past:
- /opentoll
Can only be used at a toll booth at the "i" icon in front of the barrier. Vehicle must be standing completely still in order to be able to pay. This command has a six-second time limit which protects the player from overpaying.
The police has a command to regulate the use of the tolls individually or, in case of emergencies, all together:
- /toll [Var]
- flint/richman/lv/bbleft/bbright
Toggles the respective tolls locked or unlocked. - emergency
Locks all tolls for five minutes. - release
Unlocks all tolls.
- flint/richman/lv/bbleft/bbright
As of now, no toll fees are of benefit to any faction.
The five tolls
Flint
Richman
Las Venturas
Blueberry (Left)
Blueberry (Right)