Deathmatch & co

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Savini
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Re: Deathmatch & co

Post by Savini » Tue Aug 02, 2016 4:39 pm

i love you

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Femman
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Re: Deathmatch & co

Post by Femman » Tue Aug 02, 2016 10:10 pm

Great news!

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Vito_Stojanovski
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Re: Deathmatch & co

Post by Vito_Stojanovski » Wed Aug 03, 2016 2:09 am

Hamdoulilla, I revived just now. Thanks Mmartin and whoever pushed this rule into charge :roll:

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Eliaszzq
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Re: Deathmatch & co

Post by Eliaszzq » Wed Aug 03, 2016 7:44 am

Thank you very much LSRP team! Maybe players will be thinking twice before killing someone.

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Dr4mX123
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Re: Deathmatch & co

Post by Dr4mX123 » Wed Aug 03, 2016 9:17 am

Me likey likey, a lot.
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Koenigsegg_
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Re: Deathmatch & co

Post by Koenigsegg_ » Wed Aug 03, 2016 9:58 am

This is great. Another great way to combat deathmatching is to hunt PF abusers who give/sell the weapons away and remove DMers PF license if they're deathmatching and making it harder to get one.

Bishop.
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Re: Deathmatch & co

Post by Bishop. » Wed Aug 03, 2016 8:59 pm

What about people wearing suits driving 800k valued cars around poor ghettos, robbing 14 y/o's with m4's for their 500$? Is that gone too?
Great work! 8)

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Pothead
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Re: Deathmatch & co

Post by Pothead » Wed Aug 03, 2016 10:41 pm

Bishop. wrote:What about people wearing suits driving 800k valued cars around poor ghettos, robbing 14 y/o's with m4's for their 500$? Is that gone too?
Great work! 8)
You can't stop starvation and disease in one day. Give it some time.

Plus, I don't think the 4 men squads with assault rifles robbing $500 and 3 grams of cocaine will ever stop. It's too acceptable, even admins do it on their alts (not that there's something wrong with it). But yeah, it's at a point where it's fine by the rules and as long as they don't go on DM sprees not much you can do.
This is a block of text that can be added to posts you make. There is a 800 character limit.

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VeneziaCapone
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Re: Deathmatch & co

Post by VeneziaCapone » Thu Aug 04, 2016 7:29 am

R.I.P Afganistacks.

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Oral-E
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Re: Deathmatch & co

Post by Oral-E » Thu Aug 04, 2016 8:47 am

Love how all the cops are happy because they're tired of being dropped and know they can get the guy banned for no reason, I guess, good rule? :lol: :lol:

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Hadrian
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Re: Deathmatch & co

Post by Hadrian » Thu Aug 04, 2016 9:06 am

Oral-E wrote:Love how all the cops are happy because they're tired of being dropped and know they can get the guy banned for no reason, I guess, good rule? :lol: :lol:
Let me explain why we're happy that steps are being taken to reduce the amount of deathmatching that is happening: we finally have time to breathe and roleplay. Everytime there's shots fired we are obligated to respond, which prevents me from concluding or developping any roleplay I had going on.

So yeah, less deathmatch and more RP for me? You can bet I'll be cheering for this my friend.

Garemo
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Re: Deathmatch & co

Post by Garemo » Thu Aug 04, 2016 10:48 am

Couldn't agree more.


Good stuff.

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Ribsey
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Re: Deathmatch & co

Post by Ribsey » Thu Aug 04, 2016 10:49 am

Praise progress

Xxeerroo
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Re: Deathmatch & co

Post by Xxeerroo » Thu Aug 04, 2016 11:06 am

90% of the community doesn't know english. 95% of the community has worse roleplay than Pepe Soloso and ya'll out here tryna 'prevent' deathmatch from happening. Ya'll done goofed.

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Sylveon
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Re: Deathmatch & co

Post by Sylveon » Thu Aug 04, 2016 4:18 pm

Progress!

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